But that does mean that the Bounty-Hunter mode and other activities that would occur with other outside players who enter your game will be unavailable until the patch is deployed on each platform.
In the meantime, players can still play the full single-player experience without any concerns and play co-op by inviting friends through the game menu. The patch is currently in certification by Sony and Xbox. In order to eliminate that issue at launch and for players to enjoy a smooth game play experience, we have decided to wait to launch the seamless multiplayer feature until the patch that fixes this issue is deployed. This means it will almost certainly miss tomorrow's launch date.ĭuring the pre-launch phase of Watch Dogs 2, we discovered an issue tied to the seamless multiplayer feature that caused the game to lag and crash periodically.
The update is not yet live however - it's been passed to Microsoft and Sony for certification, a process which can take some time.
And I know they really don't deserve all the crap they get every time this happens.UPDATE 2.30pm: Ubisoft has deployed a patch for the game's online modes - which are currently, er, offline. So I have an inkling of the process and a heathly respect for the guys that do it full time. Either way works.īy the way, I don't work for or have any particular love for Ubisoft. If Multi Player is your be all and end all, cancel your pre-order now folks. And they'll patch it, and it'll then work. The key difference is, this time Ubisoft are telling people about the issue before purchase. No one purposefully releases bad code, no matter what the conspiracy theorists might say. And by that, I don't mean broken things being released, I mean a time when the amount of code it takes to make a game (and all other software) is so huge, that major bugs at release are now a fact of life (in many other areas, they have been for a long time - ask your sysop why they're waiting for SP1 or even SP2 of the latest MS product!).
The patch is currently in certification by Sony and Xbox.Ī sign of the times.
Here's what it's had to say:ĭuring the pre-launch phase of Watch Dogs 2, we discovered an issue tied to the seamless multiplayer feature that caused the game to lag and crash periodically.
Either way, it's a sorry state of affairs for Ubisoft to be submitting a fix for something as fundamental as this so late in the day. It usually takes a little while for patches to go through platform holder certification, but we've got our fingers crossed that the Japanese giant will fast-track this one given the importance of the game. However, it turns out that Ubisoft has only just submitted a patch to Sony (and Microsoft, before you trolls take to the comments), meaning that online play may remain broken on launch day. There have been reports all weekend that the game's seamless encounters and random co-op missions don't function as intended, but we'd waved it all aside as a pre-release blip. Wow, this is something else: Watch Dogs 2's multiplayer is unlikely to work properly on launch day.